Business & Tech

Shop at Fair Game, Support Hunter Himes

Card game created by DG resident to be sold at Fair Game with all proceeds going to Hunter Himes.

Last week we mentioned , the eighth-grader who was hit by a car . This weekend, we learned of another fundraisier: Downers Grove resident Wayne Bancroft makes a card game, and he'd like the proceeds from the purchase of his game to help Hunter.

So, stop by in downtown Downers Grove and pick up Gridiron Football. The game should cost around $10.

For more information on Gridiron Football:

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Gridiron Football is a realistic fun-filled football card game that captures the excitement of actually playing football.

The game is patterned after the NFL and NCAA Football Leagues, and is a perfect fit for players of all ages. It teaches the rules of football and the strategy of being the coach of the team. It is easy to learn, fun to play and packed with punch.

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This game follows the same rules as in real football. There are two teams, with eight different plays. After the offensive coach calls a play, the coach turns over the card to see the outcome. Whoever scores the most points wins.
 
The game has 78 unique cards. Each card contains eight sections:  Center Run, End Run, Short Pass, Long Pass, Punt, Field Goal, Extra Point and Kickoff.  A 100-yard playing field is provided so the coaches can follow the action. Markers are provided to identify the position of the ball, the first-down spot and the down of the current play.

This game is a venture of StatoGame Inc. with principals Nick Thomopoulos and Wayne Bancroft. Thomopoulos and Bancroft received Ph.D.s from the Illinois Institute of Technology (IIT). Nick Thomopoulos created the game utilizing his knowledge from teaching probability and data analysis at IIT, where he is a professor. His goal was to develop a game that called for strategy, was fun to play and gave realistic results. He scanned the NFL and NCAA football statistics for the past several years and determined the range of outcomes from the basic plays in the game and determined the distribution of output results from each play. He methodically identified the realistic output results, and in this way the game was born


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